Likely the former, as they’re currently focusing their attention on animating Bundles rather than Faces.
I do believe that they are still actively working on making more animated versions of Classic Faces, but Roblox sees the amount of backlash this caused (in particular the complaint that the updated heads look NOTHING like the original), so Roblox is currently trying to fix these Heads before they make any more.
I’ve been a part of Roblox since 2020 and started developing in May 2021. I wanted to share my perspective on the push towards realism within Roblox.
Roblox has always been known for its unique, blocky characters, which are a significant part of its charm and identity. This style sets Roblox apart, similar to how Fall Guys is recognized for its bubbly characters. While I understand the vision for the metaverse and the incremental steps being taken towards it, I believe that fully transitioning to realistic avatars could undermine what makes Roblox special.
If Roblox avatars become too realistic, the platform risks losing its unique appeal and could start to resemble a generic Unity game. The current style fosters creativity and a sense of fun that is distinct to Roblox. I hope you take this into consideration and maintain the essence that has made Roblox beloved by so many.
Thank you for your time.
EDIT: Thanks yall for the likes, make this comment get to the roblox team, we need it.
Another thing too, let’s compare to minecraft, which is like one of the most played games in the world, which the visual style and charm, has remained almost unchanged for more than a decade.
You definitely dont want to completely alter the style that your game/platform is known for if it is what made you successful in the first place.
I play roblox cause I find the blocky/lego-like avatars way more appealing than “realistic” ones.
It’s fun, goofy, simple and charming. And that’s what roblox is best known for pretty well. It’s great.
oof no update on the getting the static faces as well as the animated faces and i think they’ve actually abandoned feature as they haven’t made any new faces or showed anything on the ability to use and head on any face thing they’ve promised
They need to scrap it as a whole. Its a useless feature and it takes away from the original appeal of the game. It needs to be taken off as well as all of the limited rip-offs, as users have been abusing the dynamic head UGC system.
I disagree. Dynamic heads are a very good concept. They’ve just executed it awfully and most of the heads look nothing like their original 2d versions.
Roblox has once again updated Stevie Standard and the only change is that in R6 (or any place that doesn’t support MeshPart heads) the head now looks like this:
Roblox needa be serious for once and release a poll on user’s appeal towards Dynamic faces vs Static faces (locked to people who spent 100+ Robux) just so they can realize ts is not it cd
Oh shut up. Stop trying to ridicule me. Never said they were going to listen and they have never clarified their questionable updates when the community attacked them.
Its still obvious they never will listen. They dont wanna embarrass their investors when they find out their fancy new tech isnt doing well. So even if they DO make a poll, theyll likely just inflate the numbers.
Love it when I check the marketplace to find out that, once again, someone’s reuploaded a classic face that was taken offsale in 2023. Further proving that no one wants to use the dynamic replacements.