We’re updating Heads!

That’s fine, but I still think its useless. Oh well

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ROBLOX:

Also ROBLOX: Removes the ability to get the (better) classic faces and forces people who didn’t get it already to get the ugly dynamic versions.

Static

Screenshot 2024-08-22 130422

Dynamic

Screenshot 2024-08-22 130358
It looks like they didn’t even try to make it look as close as possible.

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Roblox has once again updated Stevie Standard and the only change is that in R6 (or any place that doesn’t support MeshPart heads) the head now looks like this:

I’m really confused. It’s just a stretched version of the default face. What was the point in doing this?

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Because of this, I actually like the old one more!

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In all honesty, the original stevie standard was definitely the best.

The current one is just lazy and the “v2” used up until now was soulless. Atleast it’s still present on the dylan head.

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Might just be to get people to use it without knowing just so they can boost dynamic head stats

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Roblox needa be serious for once and release a poll on user’s appeal towards Dynamic faces vs Static faces (locked to people who spent 100+ Robux) just so they can realize ts is not it :skull::pray: cd

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Lets be real here. Are they really going to listen?

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Oh shut up. Stop trying to ridicule me. Never said they were going to listen and they have never clarified their questionable updates when the community attacked them.

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Its still obvious they never will listen. They dont wanna embarrass their investors when they find out their fancy new tech isnt doing well. So even if they DO make a poll, theyll likely just inflate the numbers.

Chill out. I’m not personally attacking you.

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is there any update regarding this change? :sad:

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Love it when I check the marketplace to find out that, once again, someone’s reuploaded a classic face that was taken offsale in 2023. Further proving that no one wants to use the dynamic replacements.

image

image

This happens almost every week.

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I bet it gets more sale within a short span of time than the dynamic version :joy:

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roblox is gonna be like
“erm actually we gave the face to the ppl who had the classic one so technically more people hav the new one :nerd_face::fu:

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Seems like head refinement might be coming soon? Roblox just added this UI to the universal app’s avatar editor that allows you to change the shape of your head.

It doesn’t work with Dynamic Heads yet, so currently this is no different to just selecting a different head under Head & Body > Classic Heads.

Really hoping they’ll actually add a Classic/Dynamic toggle similar to what was shown in that prototype of the head refinement editor a couple years ago, to switch between the Classic/Dynamic versions of a face.

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Really hoping they’ll actually add a Classic/Dynamic toggle similar to what was shown in that prototype of the head refinement editor a couple years ago, to switch between the Classic/Dynamic versions of a face.

It will most likely be added in the near future, we’ll just have to wait

also the default head icon seems to be faceless lol

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While it’s good people are reuploading the old designs, pretty much all of these have cage meshes that aren’t made for the default head shape, so layered accessories won’t fit them properly.

They also get deleted CONSTANTLY, sometimes over fake limiteds. Their moderation seems to be in a weird place.

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I mean, VR Chat recreation? :man_shrugging:t3:

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roblox honestly just wants to kill their game, please the investors while going bankrupt on top of it. They can’t even do good events without having “badge collecting simulator” is what these EVENTS FEEL LIKE! Bro like it’s annoying, I wanna collect hats not badges! Honestly, I don’t think this company can last 5 years without going bankrupt where they’re heading so many of the classic community quit, now roblox has a bad reputation for a weird cash grab with a bunch of child preds then maybe they’ll listen for once.

We need to warn companies this is what happens when you don’t listen to your community anymore, #KillThisCompany

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EDIT: This change appears to have been reverted.


Dynamic Heads, Classic Heads, and Classic Faces have now been combined into one massive “Heads” category. Why?

This applies to the Marketplace too. This change is only in the universal app at the moment.

Also, Classic Heads that are available under the standalone head shape editor aren’t available here, so stuff like “Blockhead”, “Cheeks”, etc. You also can’t find these under “Heads” in the Marketplace anymore…


Pretty confusing change, but I think this is what might be happening:

  • Classic Heads that support Classic Faces are becoming known as “head shapes”.
  • All heads that don’t support Classic Faces are now just “Heads”, whether they’re dynamic, classic, whatever.

Perhaps they’re officially expanding their definition of “Heads” to include ALL types of heads, whether they support facial animation or not.

Before, “Heads” just used to refer to Dynamic Heads, and Classic Heads were intentionally separated, but since the vast majority of UGC Dynamic Heads don’t support facial animation, it’s kind of misleading.

Have they just given up? Can we have Classic Faces back now?


Side note: Classic Faces should still have their own category; they’re not heads. This is just going to make it so much harder to find them.

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