As a Roblox developer, it is currently too hard to directly navigate from an included item to its corresponding bundle.
Sounds complicated? It really isn’t. Let me break it down.
Here, is the torso of the “Skeleton” bundle.
https://www.roblox.com/catalog/36781360/Skeleton-Torso
That’s great and all. But how do I buy the actual bundle, or view other items in the bundle?
You’ll have to:
- Enter the name of the bundle (Skeleton) in the search bar.
- Try to find the bundle.
2a. Toggle “Unavailable Items” to show offsale bundles. - Click on the bundle.
What a disappointing UX.
How would you ever find the included item before the bundle itself?
Simple. There are many scenarios.
- You get a direct link to the included item.
- You view someone’s avatar and you click on the included item they’re wearing.
- With “Unavailable Items” toggled to show, you find the item in the catalog.
This applies to every included item, meaning body parts, accessories, and even faces.
It’ll be just a little QoL improvement.
Instead of having to go through this process every time you want to view a bundle from it’s included item, we could use the solution below.
Why not…
Just add a button that leads you back to the bundle. It can be as simple as a link. The button could say “This item is included in ____.” or “This item is part of the ____ bundle.”
If Roblox is able to address this issue, it would improve my development experience because I would be able to quickly find the included item’s corresponding bundle.
Thank you.