Weapon not being Displayed Properly

For some reason, my sword (Not a tool) is not facing the right way as intended with my idle animation
image

What it’s supposed to look like

image

Basically, when a player joins, it creates a motor6d

game.Players.PlayerAdded:Connect(function(player)
	player.CharacterAdded:Connect(function(character)
		local odachi = game.ServerStorage.Weapon:FindFirstChild("Odachi"):Clone()
		local motord6d=  Instance.new("Motor6D")
		motord6d.Parent = character.LeftHand
		
		motord6d.Name = 'Blade'
		motord6d.CurrentAngle = 0
		motord6d.DesiredAngle = 0
		motord6d.Part0 = character:FindFirstChild("RightHand")
		motord6d.Part1 = odachi
		
		
		
		odachi.Parent = character
	

end)

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Anyone know the reason?

I’m pretty sure you also have to set the C0 and C1 Properties of the Motor6D | Roblox Creator Documentation as well.