The Gustavo Update!
A new update for Weapon Wardrobe is on the horizon! We have made a ton of changes, as well as added a ton of content!
Render created by @bruceisprettytired
New Weapons
- Objector
- Reskin of the Knife
- Buy the Crayons tool to customize the image!
- Nailgun
- Press “C” to switch to buckshot nails
- Gain a speed boost while active
- -15 damage penalty
- 15% slower firerate
- RPG (Rework)
- Projectile arcs
- Stats based off of the Rocket Launcher
- +25% projectile speed increase
- +240% damage increase
- -150% less clip size
- -30% movement speed decrease while deployed
New Taunts
- Salute
- Salute to America!, or whatever country you’re in.
- Animated by @BenCole371
New Maps
We have added 3 new maps.
- Ghetto, an abandoned ghost town in the middle of nowhere.
- Sand Village, a map from a Typical Colors 2 community server set in the middle of the Egypt in a classical town. (Made by @legendofthevonnoob)
- Crossroads, the classic Roblox map has made its appearance in Weapon Wardrobe!
New Gamemode
We have added the long-awaited Vs. Bosses mode! Similar to the juggernaut gamemode, one person is selected as strong, high-health boss that everyone has to fight against! List of bosses are below:
- 1x1x1x1
- Bloxxer
- Freeman
- MM2 Player
- Super Dave
- Hammer Brainiac (from Era Warfare - Roblox)
Melee Case!
We have added the brand new melee case! It contains:
- Karambit
- Bayonet
- Stilleto
- Butterfly Knife
- Classic
All can come in a 1% chance of having the “Fade” paint applied to it!
All were animated by @BenCole371, god bless him.
Private Server Commands!
We now have custom private servers commands (which you can use for completely free!)
- !setMap (mapName)
- Set the map to whatever you want, only sets the next map.
- !setTime (number)
- Set the time remaining in the current round (may be a bit buggy)
- !addMap (mapID)
- Using our new brand new framework, you can now insert your own maps! Use !setMap (InternalMapName) to witness your map in game!
(View create.roblox.com/store/asset/16385580679/testmap > README)
- Using our new brand new framework, you can now insert your own maps! Use !setMap (InternalMapName) to witness your map in game!
Other Changes
- Added a brand new movement system that replicates the Source Engine move and feel!
- Added completely new and revamped UI! (Made by @bruceisprettytired)
Play the game!