Weather strength system

Currently trying to make a nice day/night cycle with a weather system. Weather events have a certain change to happen at the start of every day. Every weather event is given a random strength out of 3. e.g. 1 being the weakest and 3 being the strongest.

audio and effects increase as the strength of the event increases

or go test using the cmds:
set weather [rain/wind] [1-3]
set weather clear

for example:
set weather rain 3

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Not bad but some suggestions are to make the transistion smoother and using post-processing effects tto further improve the feel. I’d also suggest making the rain particles longer and thinner as a rain drop isn’t that wide.