Hello! I am currently tying to create a simple weather system for my game. I got it to pick a random weather every morning, and then change corresponding to that selected weather. However, I wanted to make it so that it wasn’t just completely random. I was hoping to have it so there was higher chance to be clear, and only like a 30% chance it would rain and 10% chance it would storm. That way there would be more variety and be more realistic. That being said, I really don’t know how to work with chances in a table, my original table was just consisting of string values. Below is the image of what my table looked like before, and then what it looked like after watching a few tutorials. I honestly can’t figure it out and the tutorials aren’t working how I was hoping. If someone could just help me out or point me in the right direction that would be great! I am fairly new to scripting, so I just don’t know how to make this work correctly and effectively. As you can see in one of the images below, right now it just selects a random weather from the table with no weighted values. Thanks for reading!