Currently have, a lot of webhook logs, so using HTTPS would send webhook from the game to the communication server, for example, a join log or chat log.
But, I have gotten issues, and do not know how to fix them. Overall the webhook works BUT somehow they only work when it happens to the Roblox studio itself, not the game itself. This was never a problem until some months ago, and I do not know how it happens and why it only works in-game
I do not know what to do as the webhook works, but somehow only on Roblox Studio. I’m a starter at scripting so could someone explain why this happens, and ways to fix it, I would really appreciate it Thank you.