Wedge and CornerWedge mass are incorrect

balls, cylinders, and blocks all have the mass computed correctly.
wedges and cornerwedges are 2x and 3x denser than the user definable density value.

--Here's how roblox currently computes them:
wedgeMass = density*x*y*z
cornerwedgeMass = density*x*y*z

--Here's what they should be:
wedgeMass = density*x*y*z/2
cornerwedgeMass = density*x*y*z/3

Center of mass appears to be computed correctly.

10 Likes

I can’t wait to see what breaks when/if we fix this.

We’ll see what we can do.

17 Likes

I can’t help but smile at your response. =)