Weekly dumb model

resr-2 (1)

time taken: 30min or soemthing
concept: original lol
opinions on final render: cylindrical desig n looks repetitive and why did i mak the edgewear so strong wajdhba

software used: blender
model is highpoly (cringe)
workflow: bevel weight + subdiv

overall mid

6 Likes

Your doing good dude - stop putting yourself down so much :stuck_out_tongue: how high poly is it?

i do have a low(er) poly version at somewhere around 10k can probably be reduced to 5

rendered version is hovering around like 200k probably

It looks insane! How you did that in only 30 minutes?!?

10k and 200k what? I don’t understand.

10k tris for the lowish poly version

200k tris for the high poly version

i just rendered it as the highpoly version no real plans to ever use this in a game or anything

1 Like