Weird animation behavior

I made a gun system and the animations are behaving weirdly,

How it’s supposed to look: https://gyazo.com/8bebd289d6f01d642df3ce4e6a86c4aa

How it looks: https://gyazo.com/3253c18cf5a6e7800b61100f73199ee8

Last night I tested it and it worked fine, I woke up today and this happened. I am using motor6D to animate the guns. It works perfectly in the animation editor but in game it behaves weirdly. I’ve tried reverting the version and making new animations, none of which have worked. Any help would be appreciated thanks.

It looks like you are using the body attach method, make sure your motor 6d states on your torso didnt change

yeah this is happening to everyone

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It was my idle animation, I had to make it so that it was movement and the rest of my animations were above that.