Weird Animation Issue

I have been running into a very strange issue with the animations in my current project and it’s been killing me to figure out what is happening.

Quick context – In this game, I have a client-sided script that is orienting the player’s torso based on their mouse position. I do not believe this is an issue with the code considering I’ve received different outcomes despite no change in code.

Here is an old idle animation I created for the glock.


It works exactly how I’d like it to, it plays the animation and the arms stay oriented with the torso.

The problem is whenever I change this animation to something newer, it looks very different…

Instead of the arms orienting with the player’s torso like it was doing previously, they now stay frozen.

I have done so many experiments trying to figure out what’s causing this and how these two different animations differ. Does anybody know anything that maybe I don’t?

Thank you.

it might be a roblox bug im not really sure but what im sure is that your project is looking amazing

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Thank you so much! I’m hoping it’s just some studio issue, in fact, I’m gonna try doing more tests in the actual place instead of studio and see how that goes.

UPDATE! I have FINALLY found the issue after nearly 2 months of hopelessly googling what was happening.

Roblox added a new property to the workspace that controls how C0 movement and animations work together called “Retargeting”. All I had to do was disable it and the animations work wonderfully!

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