Weird behavior with rope constraints

I have a few scripts that turn players into spheres, and they can roll around. And now I’m trying to attach a Rope Constraint, but then some really weird behavior happens to one of the spheres:

Player 1’s view:


Player 2’s view:

So as you can see, one of the spheres dosen’t roll, it just moves slow. By the way, before adding the rope, everything functions just fine. All I’m doing is adding attachments to the spheres, and then putting a rope constraint in. Not sure at all whats going on, any help appreciated!

Each sphere is a player?

If so, I don’t think one player can drag another player because each player has network ownership of their own character.

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From what I can tell, it looks like the player is only being moved on the client and not on the server which is why the other player can’t see it.

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