So recently, I’ve been making a spritesheet to import it to a game. However, when I imported it to roblox I noticed a small border on the bottom right side of the image. Here’s what I mean:
(the image has a white frame under it so the border is easier to spot)
I am sure the image isn’t the problem, because I’ve opened it in a image editor, added a white background and it was fine.
The border in roblox is set to 0 pixels and I haven’t added any UI strokes. It’s very strange that it only happens in that border… the image’s scaleType didn’t seem to change anything. I tested with another similar image and it happened too, is this a bug?
then i should look at the imageFrame itself try ajusting the size of it, some UI might look fine although you are in a studio edit.
Or maybe look at the ImageFrame and look at their properties, to see if you have turned something on by accident.
No, i have it myself too. the only way to fix it is by working on your UI a bit more. Such as recoloring the UI. As an example a light blue, just a color you’d like to use.
Edit: I do not recommend using a background on the image itself, you should keep the background transparent on the image, and just use a seperate frame to use as a background.
It makes the UI a bit more detailed if you want to.
Hey, thanks for reading although I have already found a solution. Turns out that part of the image was transparent, I uploaded it again as a jpg (which doesn’t support transparency) and the issue was gone. It couldn’t be the selection because the issue was also happening in-game…