Weird bug not on script

So, everytime i weld this crate and unwield it from my character, if i place it in a perfect straight pose , when i jump on it it will fling me backwards, it will not if i put it diagonally. Why is this? its so annoying because i can’t find the cause of it, massless, collisions, nothing worked.

Could be that when you place it like that, the crate has an AssemblyLinearVelocity applied to it. And because the crate gets anchored when you place it down, the velocity doesn’t go away, creating that conveyor belt/push effect.

2 Likes

so i like reset the linear velocity of the object