Weird bug with Instance Streaming

Hi there! I’ve encountered a rather weird bug that is related to ReplicationFocus and animations.

For some reason, server-sided animations in my game menu don’t work when I set ReplicationFocus to camera part when the player joins the game (using the Players.PlayerAdded event), which is why I have to load animations for my NPCS in the menu through the client-side as a workaround.

I would also like to clarify that this bug isn’t new and has always existed, and I have always had to use a workaround.

Expected behavior

I expect the animations to work properly.

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Thanks for the report! I filed a ticket in our internal database and we’ll follow up when we have an update for you.

Hello, apologies for the delayed response. We believe we have now fixed this, but please let us know if you’re still encountering this issue. Thank you!

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