Hi there! I’ve encountered a rather weird bug that is related to ReplicationFocus and animations.
For some reason, server-sided animations in my game menu don’t work when I set ReplicationFocus to camera part when the player joins the game (using the Players.PlayerAdded event), which is why I have to load animations for my NPCS in the menu through the client-side as a workaround.
I would also like to clarify that this bug isn’t new and has always existed, and I have always had to use a workaround.
Expected behavior
I expect the animations to work properly.
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