every part in the flashlight casts no shadow, only one part should cast a shadow and thats a union to create this ring effect, though as seen in picture 2 once i play the flashlight is all broken with no ring to be seen and random other parts infront of the light
i found a workaround, i used one of those standard roblox flashlight meshes which have the circle build in, put that in my build flashlight and put the spotlight inside the mesh
What is the ‘star’ shaped effect at the lens of the light while you are holding it?
The 2 pictures of the light in your hand with extra shadows have small wedges of yellow at the top and rh sides but in the other 2 ‘ring shadow’ pictures they aren’t there.
I’m presuming thats what the issue is as well, cause future lighting with “Shadows Enabled” decals do have an effect on the light, I’m not sure what setup he has exactly for the flashlight but that could also be playing a part in it.