Weird forcefield positioning when playtesting

When you put a forcefield on an NPC, or even just clone yourself and playtest with the forcefield. It is at 0, 0, 0. If you press run, it is perfectly fine, I’m confused on why.

Expected behavior

It should be attached to the NPC.

2 Likes

Reproduction files/scripts?? Screenshots/videos?? Not enough information.

I experience this too, this is caused when the player initially spawns on a high position (>10K Y). At least for me.

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