I built a rig that I intended to animate. I’m pretty sure I set up all the welds and joints correctly, yet there is this issue. Once I select the rig with the animation editor and try to rotate a part, the part instead teleports to a position under the rig. This doesn’t seem like a common issue and I couldn’t find any solutions elsewhere.
My biggest suspicion was that it had something to do with anchoring/unanchoring certain parts but that didn’t work
(Example of the problem: I will try to rotate the right shoulder on the Y-axis and, instead of rotating, the shoulder will move to a position under or to the side of the rig. I cannot move it back because it teleports back to that position underneath the rig.)
In the avatar tab in studio click on the rig builder button.
Next choose the type of rig you want and pick one of the options below, if you want a rig like the one i sent in the picture then click on block avatar, if you want to test it on your roblox avatar then click on my avatar.
After that just pull the animation editor if you’re planning to use the default roblox animator and start animating!