so i made this lil custom bear character by just making the character shorter and swapping out the default roblox head with my custom bear head mesh and then putting the face decal but now when i walk through fire or go behind glass (or any partly transparent parts) it causes these weird effects. how do i fix this?
glass wall on the left
fire goes behind the head even though the head is directly above the torso and not any further forward
the head doesn’t appear to have any glitches when not parented to the character
this is the character
and this is the character’s head files
any ideas on how to fix ? thanks for any help
