Weird Indexing Error

Hello, i’ve made a script which requires a part that is made by the server when the player joins.
The player has network ownership over this part, but when i try using that part anywhere in my code, it just doesnt do so? its not yielding im pretty sure because i tried every method i know of indexing an instance, FindFirstChild, WaitForChild and of course just directly indexing it

The weird thing about this is that it doesnt tell me any errors, when i try printing the part for example, it just doesnt do it. But when i specifically change the part’s location from the client, it prints out this as an information message

Stack Begin
Script '[script location]', Line 31
Stack End

Can you show the code please ? so we can help
You probably can index them by using “ChildAdded” on where your parts are stored when they’re created or maybe “PlayerAdded” followed by “WaitForChild” player part.

Solved it, apparently i was trying to set the Position.Y when i had to set the Position instead

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