I’m working on Level 1 for my Backrooms game and made lights using a neon white part and a point light, but for some reason the lights don’t cast light onto parts they touch. The light is parented to the part.
How can I fix this? I’ve tried adding surface lights but they don’t work either.
Make sure that the center of the part isn’t inside the wall, if the center of the part is inside the wall then the light wont hit its surface
Alternatively you could add an attachment to the part and the pointlight within it for easier adjustment of the light position
Looks like you’re using a future lighting technology. If you convert to the shadow map, it’ll help. There aren’t too many differences between the future and shadow. And check for the shadows.
edit: using the pointlight much better for the wall lighting.
Future example:
ShadowMap example
.
.
.
But if you still want to use the future and if we’re still going to use a pointlight, place the invisible part like this in front of the light.
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.