Hey guys, so I made a bush texture in Krita, and modeled it in Blender.
I imported it to Roblox and I get these strange lines at the top of my mesh (They are not in the actual texture) If anyone has any idea on what might be causing these weird artifacts/visual bugs please let me know. I tried searching for it on the forum already, didn’t see the answer.
(Side note, I have surface appearance on the mesh in the video, but also tested it as a normal texture and it still happens)