Weird ping spikes with StreamingEnabled

Hello, so asically, I enabled StreamingEnabled in one of my Roblox games, and now when you walk around and the map is loading, it causes a noticeable ping spikes (short game freeze). This happens across all resolutions. In contrast, I have another game with even more detailed terrain that works perfectly fine with the same settings. The game I’m having trouble with doesn’t have any scripts in it either. So I basically wanna make it so you either have high FPS and disable StreamingEnabled, or make the StreamingEnabled don’t generate these ping spikes.

What I’ve tried so far:

  • Removing objects to see if that would fix the issue, but I want to maintain the level of detail.
  • Setting everything to performance mode.
  • When I disable StreamingEnabled, the spikes don’t happen.