Weird rope constraint winch?

can someone explain what in the world is the rope constraint doing? (with winch motor on)
and what to do about it?

EDIT:
this seems to be only visual as it doesnt look like this on the server but does look like this on the client

Well, if the cart and the rope are on the server, and adjusted by the server, and the cart has its network owner set to the server, it could be a visual replication issue. If the cart has its network owner set to the client, but the rope length is adjusted by the server, it could be a physics replication issue.

By the looks of it, everything seems to be ran on the server, so I’m guessing its just a visual bug? If you are only relying on adjusting the length of the rope, maybe try a rod constraint instead? It will always appear straight, but can still change length.

Is the rope the only thing holding the cart up on the track?
Is there friction on the cart which would cause it to slow down while the winch was reeling out?
If you still have issues you could try to drive the cart up and down the hill with the buttons, and use a SpringConstraint with the coil diameter set to 0, the force set to almost nothing. I’ve done it in the past for a straight line rope system where other factors are involved.

  1. it only occasionally do this and in the video it snaps back to completely staright
  2. the friction is quite small
  3. interesting