Weird shadows on my mesh! How to fix that?

Hello! So, i didn’t find any way to change classic avatar’s body part’s material without it loosing it’s smoother wedges, so i found this meshes that don’t, but they have weird shadows!
image
How to fix that?

I tried to remake this meshes, but when i used shade smooth it was looking like that again, but i want it to be smooth

It’s probably a problem with the meshes normals. In blender, you can go to mesh->normals->recalculate outside and that usually fixes lighting for me

When you add the bevels use the “Harden normals” toggle to make the bevels have good shading.

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Thanks for answering! I’ll try

Sorry for late answer, i tried something like that before but as i remember i didn’t found normals, i don’t actually remember but i’ll try that again

Also by the way Roblox has .mesh(Roblox mesh files???) files of the default body for both r6 and r15 if you can get those into a meshpart you will be good but it will require crawling through the Roblox files to find and it also might not work if the meshpart doesn’t support .mesh.