Hello! So, i didn’t find any way to change classic avatar’s body part’s material without it loosing it’s smoother wedges, so i found this meshes that don’t, but they have weird shadows!
How to fix that?
I tried to remake this meshes, but when i used shade smooth it was looking like that again, but i want it to be smooth
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It’s probably a problem with the meshes normals. In blender, you can go to mesh->normals->recalculate outside and that usually fixes lighting for me
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When you add the bevels use the “Harden normals” toggle to make the bevels have good shading.
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Thanks for answering! I’ll try
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Sorry for late answer, i tried something like that before but as i remember i didn’t found normals, i don’t actually remember but i’ll try that again
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Also by the way Roblox has .mesh(Roblox mesh files???) files of the default body for both r6 and r15 if you can get those into a meshpart you will be good but it will require crawling through the Roblox files to find and it also might not work if the meshpart doesn’t support .mesh.
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