Everything is fine unless I weld the seat to the tank and sit, nothing is wrong unless I sit.
We can clearly see that this is caused by the character since when it’s flying, we can see that the center of mass is on character which shouldn’t have been the case.
The way I control the vehicle is I just add acceleration to the velocity.
Nope, even if I did, nothing different would happen. I’ve got 8 point rays checking if the wheels are touching the floor so that they can move, if so, to what percentage.
To be honest, a few people tried changing the velocity of a part before, and it didn’t work out so well. I’m inclined to believe that changing velocity simply doesn’t work for vehicles.
[quote] Try going here and using a car.
If it flings and jumps around, that means it’s a weird problem with your computer, otherwise it’s something else. [/quote]
That place is inactive but I’m pretty sure that it isn’t a problem about my computer since the first video worked just fine.