So I’ve been working on this for about a few days now and I’ve came up with this.
Before I show footage I just want to go over the game and how it’s played.
You play as an investigator
and your objective is to use the PC to go on the deep web wiki and find codes to access the red room
but whilst you’re doing that, a kidnapper will be out to get you
and you must keep an ear out for him and turn the light off when he arrives
This is similar to the real game however the controls are a bit different
Here are the controls:
Computer:
W to VIEW Computer
LMB to enter screen
RMB to exit screen
Light Switch:
A to VIEW Light Switch
LMB to walk over and turn on/off
Hallway:
– D to view Hallway (to see if the kidnapper has gone)
And here is the video showing some gameplay
here is the cutscene for if you get caught by the kidnapper
Looks amazing! I think there’s just 2 thing that you might want to change:
1 - The font on the PC screen looks really pixelated, maybe try using a different font or changing the size,
2 - The kidnapper’s voice feels like he was just by your shoulder, maybe try adding footsteps sounds and make the voice come closer instead of just being “loud”. Actually, the same thing with the crickets - they are way too lound and even tho, they are outside - they feel like they were next to you.
Overally, that’s really great! Also, is there any way we can test it ourselfes?
No, not right now sorry. Maybe in a month it will be out as a playable-teaser.
I will try to adjust audio volume and also the reason the text is kind of pixelated at the moment is because the Gui’s pixel-per-stud is too low which is my bad