-
Bloxstrap is not officially supported; however, it is not on the blacklist and most likely will never be. Bloxstrap does not interact with the client process memory in any way, shape, or form, and we consider it safe.
-
FPS unlockers are a different issue. We recommend either using FastFlags or FPS unlockers that are digitally signed.
-
We do not ban people lightly. We observe potentially malicious users over a certain time period; after that, several factors are taken into consideration. Badware detection is just one of at least two more criteria.
-
Bootstrappers are, in general, fine, assuming they don’t try to access the client process.
Just going to add on to some stuff
The FFlag is DFIntTaskSchedulerTargetFps
, to use it, do the following:
- Create a folder called
ClientSettings
where Roblox’s installation is held - Inside of the new folder, create and open a JSON file called
ClientAppSettings.json
- Put the following contents inside of that file and save:
{
"DFIntTaskSchedulerTargetFps": FPS_LIMIT_YOU_WISH_TO_SET
}
There has been no confirmed links with bootstrappers/FFlag editors and exploiting bans, just some very salty Da Hood players inside of Bloxstrap’s Discord server:
About the Studio bootstrapper, I’m guessing you’re talking about MaximumADHD’s Mod manager for Studio? (GitHub - MaximumADHD/Roblox-Studio-Mod-Manager: An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.) Studio does not have Byfron tech inside of it, so it’s perfectly fine! @Bitdancer has also stated in the past that Studio won’t have Hyperion (because there is practically no use for it)
I can’t wait for people who’ve spent money on injectors find them useless (although it probably won’t be that easy; I just want justice for all the BedWars hackers)
You know what would be scary? A Roblox employee commenting on your exploiting video about how all your accounts are going to be deleted
Thank you for this useful info. Good to see that they look into it with more then just one factor.
Hopefully the windows version will be parched within a few months!
Hi bitdancer,
Our game perris, california has been a target of cheats. Since the update and implementation of detecting users are using an old version of roblox we have no problems.
Thank you for yalls hard work.
Hello Metro_Division,
Thank you for your kind words. I will pass the praise on to our team to ensure credit is given where credit is due.
Give it some time. We have some really exciting announcements to make on this topic soon™.
Oh sweet, I’m excited to see what you guys have planned. It’s time exploiting comes to an end or at least becomes nearly difficult/impossible. Exploiting not only causes roblox’s stock to dip because of the media but also causes experiences to get ruined for the player experience which I’m sure you know.
What I’m really looking forward to is the creators of games having controls to block bad actors from the website side or even the scripting side.
I’ve noticed that you guys use Hardware ID Banning, a good idea would be a scripting module to were we can call that so that when we have a player banned we can ban the hardware ID as well.
But I’d like to say I really do appreciate the hard work you and the team have been putting in to prevent exploiting completely, if you ever need feedback I’m more then welcome to share some information or ideas!!
Thank you and good luck!
hyped to see what it is about! hopefully maybe a server side anti-cheat?
or a patch to the windows version of roblox!
“patch to the windows version of roblox” if they will do this so players xbox not will play roblox, so i don’t think that good idea.
If you mean UWP, hyperion was already added in UWP ages ago, exploiters are just using the revert method + spoofing their version to continue exploiting.
We started testing Hyperion on UWP about two months ago. I wouldn’t call that ages ago.
I cannot even begin to show my appreciation for the Byfron team for the past year they’ve been with Roblox. The acquisition and everything to this day has deeply shown us that Roblox is taking the exploiting problem seriously and the Byfron team is ready to be a strong shield against cheating.
Over the past year, Roblox and Byfron’s strides in the security space alone was enough for me to regain a large amount of the confidence I lost in being a developer on this platform. I have seen such a significant reduction in cheating that it feels like looking for a mythical creature now.
I don’t and never will expect a silver bullet, but it is incredibly validating to know that this issue is being tackled aggressively and has shown results beyond my wildest dreams.
Sincerely, thank you, from the bottom of my heart.
Then is it true that synapse knew byfron was about to come for roblox since 2021?
Seems shaders will not be returning to the platform. Pretty unfortunate.
Yeah I saw, at least we still have bloxstrap for FPS unlocking I guess
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.