Weld acts differently on server

Hello am trying to make a door, once the player press F near the door, the part that is welded to all the door parts rotates 90 degrees, on the client its fine and the door has rotated, though on the server it does not change, the door hasent rotated but the weld’s orientation is changed on server but not the client, here is what i mean:

CLIENT
image

SERVER
image

None of my client scripts change the orientation of the door, the proximity prompt is handled on the server.

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Try using a remote event to save the weld properties from the client to the server.

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