so i was working on a little script that puts a ring under the player and i tried to make it attached to the player via a weld constriant however, whenever i attach the weld to a player when i shift lock the player just starts “smoothly turning” is there any way to get around/fix this?
Try setting the property of “Massless” in whatever part is welded to you to true
its working now, thanks my guy
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.