local model = game.ReplicatedStorage.Wood
for i,v in pairs(model:GetChildren()) do
if v.Name ~= "Part" then
local weld = Instance.new("WeldConstraint")
weld.Part0 = model.Part
weld.Part1 = v
weld.Parent = model.Part
end
end
model:Clone().Parent = workspace
After running that script when the object is not in workspace, all the parts with a weld take the CFrame of the part being welded to
I’d recommend just using weld constrains if you are welding objects to a part to make something like a chair or in your case, a box.
First of all you need to select all the parts you want welded and the object
Then you go to this button here and press the down arrow