Weld not moving Part1

I’m trying to tween a gate with multiple parts into the ground. I welded all the parts to a main part. Only the main part is anchored. When I try to tween the gate into the ground, the main part moves but all the other parts stay in place. When I unweld the main part, the parts move but they get flung into the stratosphere and then the part falls under the map at the end of the tween. I tried weldconstraints but for weldconstraints, the part has to be unanchored aswell, which causes the same problem.
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Because these welds doesn’t actually allow you to move your parts, use Motor6D instead, it does the same job and can be adjusted

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And don’t tween the Position, tween the CFrame

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I personally choose to not rely on welds or joints unless absolutely necessary, major reason as to why is the fact that Explosions can destroy them, this can be catastrophic in certain situations, I suggest tweening all the parts into the ground in a for loop, It works great

Interesting, is this only for WeldConstraints or both those and the original joints

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