I’m trying to make a tank turret rotate by using a part inside the main tower and welding the barrel to the tower, using the part as a point of centre of gravity to rotate, the barrel, tower and part are all welded together like so:
I’ve used a script to change the part’s orientation and parented the part to it, but it doesn’t move
while true do
script.Parent.Orientation = script.Parent.Orientation + Vector3.new(0, 1, 0)
wait()
end
All of the objects are un-anchored.