Weld Player Stuck Issue

Hello! I’m just now starting to learn on how to use welds. In the video I’m trying to move while the boxing gloves are equipped and it won’t let me. I want the player to move while sticking to the player’s hands.

Code:

local RunService = game:GetService("RunService")
local Player = game:GetService("Players").LocalPlayer

RunService.Heartbeat:Connect(function()
	local Player = game:GetService("Players"):GetPlayerFromCharacter(script.Parent)
	if Player.Character then
		local BoxingGloveRight
		local BoxingGloveLeft
		if Player.Character.Parent:FindFirstChild("BoxingGloveRight" .. Player.Name) then
			BoxingGloveRight = Player.Character.Parent:FindFirstChild("BoxingGloveRight" .. Player.Name)
		end
		if Player.Character.Parent:FindFirstChild("BoxingGloveLeft" .. Player.Name) then
			BoxingGloveLeft = Player.Character.Parent:FindFirstChild("BoxingGloveLeft" .. Player.Name)
		end
		if Player:FindFirstChild("IsWearingGloves") then
			if Player.IsWearingGloves.Value == true then
				if BoxingGloveRight then else
					BoxingGloveRight = game.ReplicatedStorage.BoxingGloveRight:Clone()
					BoxingGloveRight.Name = "BoxingGloveRight" .. Player.Name
					BoxingGloveRight.Parent = Player.Character.Parent
					BoxingGloveRight:SetPrimaryPartCFrame(Player.Character["Right Arm"].CFrame * CFrame.new(0, -0.9, 0))
					local Weld = Instance.new("WeldConstraint", BoxingGloveRight.PrimaryPart)
					Weld.Part0 = BoxingGloveRight.PrimaryPart--Player.Character["Right Arm"]
					Weld.Part1 = Player.Character["Right Arm"]--BoxingGloveRight.PrimaryPart
				end
				if BoxingGloveLeft then else
					BoxingGloveLeft = game.ReplicatedStorage.BoxingGloveLeft:Clone()
					BoxingGloveLeft.Name = "BoxingGloveLeft" .. Player.Name
					BoxingGloveLeft.Parent = Player.Character.Parent
					BoxingGloveLeft:SetPrimaryPartCFrame(Player.Character["Left Arm"].CFrame * CFrame.new(0, -0.9, 0))
					local Weld = Instance.new("WeldConstraint", BoxingGloveLeft.PrimaryPart)
					Weld.Part0 = BoxingGloveLeft.PrimaryPart--Player.Character["Left Arm"]
					Weld.Part1 = Player.Character["Left Arm"]--BoxingGloveLeft.PrimaryPart
				end
			else
				if BoxingGloveRight then
					BoxingGloveRight:Destroy()
				end
				if BoxingGloveLeft then
					BoxingGloveLeft:Destroy()
				end
			end
		end
	end
end)

This script is a server script.

are you sure that the part is not anchored?

1 Like

Omg. I feel so stupid. This worked, thank you so much!