The WeldConstraint isn’t working (it doesn’t get attached)
What it looks like:
The Torch is supposed to be welded to the LeftHand (the red dot)
I am trying to do something like that
Here is the script:
plr.CharacterAdded:Connect(function(character)
local ClonedTorch = Torch:Clone()
local LeftHand = character:FindFirstChild("LeftHand")
local Weld = Instance.new("WeldConstraint")
Weld.Parent = LeftHand
Weld.Part0 = LeftHand
Weld.Part1 = Torch.PrimaryPart
ClonedTorch:PivotTo(LeftHand.CFrame)
ClonedTorch.Parent = LeftHand
Here’s the explorer:
For some reason, the Weld Propreties show the right Part1 in SERVER
It doesn’t show in CLIENT
Thank you