Ah I see. What you’re currently doing is welding two parts together so that they move together. If you simply want them to not move at all, make sure both are Anchored. Note that if you plan to keep both anchored forever, there is no point in welding them together.
i want to move them together in the future, but i obviously can’t cause its anchored. i’ve welded them because i want to avoid moving these parts individually
Then everything should be in order, you can have a weld on anchored parts, it’ll take into effect when they are unanchored. Is there a problem I’m not understanding?
Welds are physics-based, as such while they are anchored they won’t work how you expect. If you want to move multiple parts together while anchored, I recommend grouping them and using :PivotTo() on the group instead.
I could be wrong, but if you want to avoid using a group, I believe if you keep Part1 unanchored it’ll still follow Part0, even if it’s anchored. Try it out.