Here are the lines of code responsible for cloning the rocket
local rocket_clone = ReplicatedStorage.Rocket:Clone()
rocket_clone.Parent = game.Workspace
rocket_clone.TrailPart.Position = script.Parent.Parent.DoomRocket.FiringPart.Position
The rock model itself is properly welded and no part inside of it is anchored.
However, every time I clone it, the welds seem to “break” and the TrailPart (basepart) floats in midair.
Any help would be greatly appreciated!