I just need help, in one of my games the run is the default moving animation but in the other the walk is
Can somebody explain?
I just need help, in one of my games the run is the default moving animation but in the other the walk is
Can somebody explain?
Well a walk animation is just the slower version of a run animation.
Would you happen to know why my animate script says “run.xml” instead of the robloxassetid blah blah like others?
Hello! Sorry for bumping up this topic. I have the exact same question but I didn’t want to make a post on something that has already been posted (here). I want to test my walk animation but can’t seem to figure it out as the default one is run in my game. Should I just make the player’s walk speed lower? If so, is there like a certain walk speed at which it gets considered a “walk” instead of a “run”? Thanks!
The conclusion that I came to is that r15 games use the run and r6 uses the walk
I pretty much just set the run animation and the walk animation to the same animation in my game
and how did you go about doing this?
The walk animation will play by itself at 6 walkspeed. Any higher than that, the run animation will fade in.