script:
if plr.game.ServerStorage:FindFirstChild("shovel") then
script.Parent.Triggered:Connect(function()
local part = script.Parent.Parent
local transparencyStep = 0.05
local fadeDelay = 0.05
local function fadeOut()
local transparency = part.Transparency
transparency = transparency + transparencyStep
part.Transparency = transparency
if transparency >= 1 then
part:Destroy()
return
end
wait(fadeDelay)
fadeOut()
end
fadeOut()
script.Parent.Parent.CanCollide = false
end)
end