What are Http postasync's limitations

I know postasync limits to 500 request per Minute. I’m just wondering what is the limit on how big(Data) a postasync can be?

Can’t call on a ROBLOX API, data is limited to the amount of memory available to the LUA thread you are calling from.
Never heard of a limit for size, wouldn’t be surprised if there is one.

If you are posting data, always practice breaking it down into chunks. For example, post a single player’s data instead of all the player data.

Any limits would be based on Lua limits, a.k.a the String is too long error.

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1024kb and around 75% of that with GZip

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