Ive been looking around vfx things for a while, and I know how to make flipbook particles and all that, but what are mesh flipbooks? Ive seen them in videos before and it seems as if alot of vfx artists use them, but how do you actually make a mesh flipbook? This is a question I still cannot find an answer to as there is barely anything I can find about them relating to roblox. Ive heard they use a script to loop through images and all that but is that all there is to it?
For context, these are examples of what I mean by mesh flipbooks:
A flipbook is just something that cycles through a few elements of the same kind, there is an actual Roblox feature that is particle flipbooks, however, there is not a Roblox feature such as Mesh flipbooks, yet you can still code your own like @Z0nito mentioned, you just need to cycle through your meshes, in the video you provided, it also makes use of particles as well.