What are recommended settings for StreamingEnalbed in large games?

Hello there!

I have a GINORMOUS game, and I want to use StreamingEnabled to reduce lag. However, the settings for Streaming Enabled are very vague…and I’d like to know what some recommended settings are for using StreamingEnabled.

Thank you!

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StreamingEnabled creates a sort of “rendering bubble” around a player, where only things inside of that bubble are loaded or executed (in the case of code)
It has a tendency to break certain localplayer/client-sided functions due to this, but sometimes this can be solved by increasing the size of this render bubble (at the cost of performance)

The best way to see if StreamingEnabled is for you is simply to experiment with it and experimenting with the streaming radius.

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