What are some suggestions/ideas I should add to my placement module?


I am currently working on a Placement Module for fun, and I want to add some more ideas to my placement module to make it something I am happy with; however, I don’t really know what else to add to it.

What I have completed:

  • Able to place desired model down
  • Change grid increment in studs.
  • change rotation increment
  • smooth placement tween
  • able to turn collisions on
  • able to choose if want to be able to place anywhere or only on placement area
  • determins boundaries of grid no matter the position or size of the grid

What im working on

  • Mobile support
  • Undo / Redo placement
  • Select the object and choose to delete it or move it

Preview:

Grid 1 stud; rotational 15 increments; smooth placement; ignore other models; collsion check; locked to grid

Grid 0(free); rotational 90 increments; smooth placement off; no collision check; place anywhere

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Hey, I know I’m a little late on this topic, but would you consider open sourcing this placement system? It’d help me out a lot if you did, but I do understand if you don’t want to. :grin:

If you still want more ideas for it I would suggest adding a way to raise and lower the item, like you can do in Theme Park Tycoon 2.

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hey thanks for the suggestion. I stopped working on this project so I will not be adding onto it. I would open source; however, I never open source before so I do not know how. thanks :grinning: If you can tell me how to open source, then I will

In order to open source it you can make the place you are developing it in uncopylocked, publish it as a model/plugin, or release the source code on github. Then you can also create a community resources topic if you want to help it be noticed more.

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placement-w-form-test.rbxl (91.3 KB)

hear u go :smile:
is not very organized

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