For my game advertisements, I want to put 0.05 as the bidding, but I am not sure what is the best price to bid to attract the most players.
I want my game to have as much players as I can possibly get.
Im still kind of confused on the advertising thing, since they removed robux advertising.
What is the best way and best price to attract as much players as I possibly can?
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The bid amount is a trade-off.
- Bid low to get the most visits for your money.
- Bid high to ensure your ad gets traffic.
Generally you want to be advertising efficiently. That means bidding lower. But if you bid too low, you might get out-bid and receive less attention.
I’d suggest bidding low until you feel more comfortable with the system, or unless you absolutely need attention now and don’t mind overpaying for it.
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Would you recommend a daily budget or a more long term budget each day?
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Daily budget is a way to ensure that the traffic is steady and more distributed, when you are running a longer campaign.
My opinion is that lumpy traffic is better than spread out. Lumpy means that there will be times with more traffic and times with less traffic. Lumpy is good because it means players will be more likely to have other players to play with. Also lumpy means that you might have more efficient spending with low bids.
If you already have a successful game or if you are trying to keep a sustained player count over the course of days, then you’d want to use daily budget approach.
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