What are the best ways to earn robux/funds for a project?

How do I gain funds/robux to hire developers, tailors, gfx designers and others for a project? I’m planning on starting a formal clothing group and I need robux. What are the best and most efficient, other than investing.

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If you didn’t want investors, you’d either have to buy robux or have another source from Roblox, like an existing game or clothing store. Personally what I would recommend is instead of offering robux payments, offer percentages of the groups profits - e.g. give a clothing designer 10% of the profits, a GFX artist 10%, map maker 15%, ect.

Hope this helps!

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What a lot of developers start with is by making really cash-grabbery simulators or obbies. Works 90% of the time and as of now no developer will look down on you for doing this method.

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The best way to earn Robux for a project is to take commissions and work for people.

Hiring developers and paying them with a percentage isn’t a great solution considering the number of developers who take percentage payments are a minority, so it will be much harder to find somebody who meets your needs. Plus if the game flops, your developers will earn nothing.

Making a cash grab game would be a useless struggle if you have no money to create it and advertise it in the first place.

I reckon you should do development for the RO Aviation Industry because they actually pay good amounts of robux and it is very high demand for developers.