How do I gain funds/robux to hire developers, tailors, gfx designers and others for a project? I’m planning on starting a formal clothing group and I need robux. What are the best and most efficient, other than investing.
If you didn’t want investors, you’d either have to buy robux or have another source from Roblox, like an existing game or clothing store. Personally what I would recommend is instead of offering robux payments, offer percentages of the groups profits - e.g. give a clothing designer 10% of the profits, a GFX artist 10%, map maker 15%, ect.
Hope this helps!
What a lot of developers start with is by making really cash-grabbery simulators or obbies. Works 90% of the time and as of now no developer will look down on you for doing this method.
The best way to earn Robux for a project is to take commissions and work for people.
Hiring developers and paying them with a percentage isn’t a great solution considering the number of developers who take percentage payments are a minority, so it will be much harder to find somebody who meets your needs. Plus if the game flops, your developers will earn nothing.
Making a cash grab game would be a useless struggle if you have no money to create it and advertise it in the first place.
I reckon you should do development for the RO Aviation Industry because they actually pay good amounts of robux and it is very high demand for developers.