(First off, not sure where to put this as I don’t really think it fits in any other topics. Please direct me if there is somewhere more suitable!)
Okay, so I have recently started a Roblox clothing group called incentives (incentives - Roblox), and I am wondering, what is the best way to get your a Roblox group out there to the rest of the community?
I have some experience with owning groups in the past but they never seemed to be successful, and I really want this one to take off as I have hired both a builder and 3 clothing designers. The only way I really know is to advertise. I currently make approximately 500-1000 Robux per week dependant on my commissions, and that isn’t much to advertise off of. I understand that little and often is obviously better, which is why I am running 100 Robux ads every day. This doesn’t seem to work too well, so I’m wondering, are there any other efficient ways of attracting customers without advertising on Roblox?
I would advise against any form of sponsoring/advertising on Roblox unless you really need to. The best way to get your game out there is through natural growth. Show people your game, and get them interested.
A good way to start is on places like Reddit or Discord servers (only where you’re allowed to show off creations). Get them interested and join your own Discord, and foster that community until it releases. If you did it right, you should see a good amount of players on release day without spending any Robux.
I realize that this is incredibly hard for an unknown developer with no following. I was there too, but I did my best at natural growth and it worked out well. I also spent 7K (not that much) on sponsoring the first day of release, and now I’ve made 2 million total robux. It’s all about marketing. Do your best to get your game out there.