What are the new names for "RightHand" and "LeftHand" in R6?

Currently rewriting a game, and the code is so broken the tools do not work since they are welded to “RightHand” and “LeftHand”. How can I fix this?

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Just create an R6 rig using the Rig Editor and look at its joints.

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I’m not sure but they could be “LeftArm” and “RightArm” as they have arms, legs and torso (and a head) but just check yourself

Doesn’t work, @Negativize I also tried that but the joints dont have RightHand or Left-, I also tried the rightgripattachment attachment which doesnt seem to do anything either

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Weird. R6 rigs don’t have hands so it could be the script defining some sort of variable with an instance that no longer exists in the current form of R6 rigs. Examing the script closely and see if there’s some sort of path to RightHand that you can follow.

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You should try and create your own R6 rig, and add an attachment to teh end of the arm, or simply add an attachment to every R6 at the end of the arm

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