What are the required objects to animate?

Hello! I am trying to create a custom character with a custom walk animation, but I don’t know what components are necessary to do that. I am not very knowledgeable in animating. If there is any help that would be great. Thanks!
Here are the current components inside of the model. Yes, it’s a poodle dog :smile:
Everything is welded together using WeldConstraints.

Also, forgot to mention, it has the parts of an R6 rig.

In the NPC, you’re going to need the joints (Motor6Ds that come with the dummy) and the animator which should be placed inside of the humanoid.