HI! I am making my own SCPF inspired by Undertow’s SCP:CB. I was wondering what are similar or the same lighting settings as SCP:CB before and after the lighting goes out in game. A game with this lighting is SCP: Anomaly Breach 2. If anyone has settings (using futuristic technology) then I would appreciate that!
Make in Lighting settings everything to 0 expect the Ambient, Shadows and Fog.
Set Ambient to (102,102,102) and add Collor Correction effect,
set Brightness of Collor Correction effect to 0.02, Contrast to -0.01
if you want to replicate lighting of old SCP CB then add retro Collor Grading effect and set Lighting Technology to Voxel
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Here’s the settings I use:
Lighting:
- Ambient: 38, 38, 38
- EnvironmentSpecularScale: 1
- Everything else: 0, 0, 0
- Technology: Future
ColorCorrection:
- Brightness: 0
- Contrast: -0.05
- Saturation: -0.3
- TintColor: 255, 255, 255
If you want it to look EXACTLY like SCP: CB, you could try to get in touch with 2cola1, because his rooms look identical: Feedback on my SCP:CB Rooms