next stop: make a computer with this, in roblox, and play roblox… in roblox
I skipped through a couple of his videos, I think it’s a different sort of game…
yes, and in this simulation the damn chatbox bug will be fixed.
Modified my JavaScript based visualizer a bit, and now it is suitable for any artist I want.
(GitHub version won’t have the songs, only the one on my computer)
Should come help with mine
In other news, @Dev_Anthony gave me a new design idea for the Ultimate Boxing logo.
I am not the best for idea generation, but I can do most ideas without issue once I have one.
It turned out great!
You mean...
When the logo turns out just right. Your work never ceases to amaze me.
So you become a space cowboy?
Probably not, that bug is the backbone of roblox.
Take that out, and the whole thing falls apart
Had an idea for a character so I cooked up this guy for Mystery Mine.
He’s a mysterious charlatan named Welman who deals in unorthodox goods.
Reminds me of the Cheshire Cat
Working on a new game that will feature lots and lots of custom meshes so I can implement a hand-painted art style. Here’s a sneak peak of so called rare reward chests (that will spawn randomly across the map) including animations once the player interacts with it.
That looks soo cool
Words can’t describe how much i need this in my life. It’s so awesome!!!
I’m currently working on a game called Marble. This idea was inspired by the wooden labyrinth game. I had one as a kid and I recently thought about turning it into a ROBLOX game.
The idea for this game is to have a bunch of level packs the user can choose from. Some will be free, others will be unlocked by completing challenges, and some will be purchasable with Robux. Each level pack will have 10-20 levels. The player will be timed to see how fast they can complete the entire pack. I’m planning on giving each level pack a global leader board so players can fight for the best times. I’m also going to be adding a multiplayer mode that will allow the user to play against up to 3 other players. The other players will be represented as ghost-marbles on the user’s board so everyone knows where each other is during the race.
Here are some screenshots of the current menus:
And here’s an earlier video showing how level progression and game play works.
I’m hoping to have an alpha out within the next few weeks.
Will it work with device rotation on mobile devices?
Yep, along with controller support. I’ll probably be adding device rotation some time down the road though.
Did you actually make and texture those meshes yourself?